Camille Prescott

Books and board games, read closely.

Cascadia

Information

Title:
Cascadia
Type:
Board game
Rating:
★★★★☆ (4/5)
Box art for Cascadia, showing a stylized Pacific Northwest landscape with forest, river, and wildlife icons

This is my go-to when it’s just two of us and we want something that isn’t a full production. A two-player game clocks in right around twenty minutes for us, drafting terrain tiles and matching wildlife tokens, trying to build the biggest contiguous habitat while also satisfying whatever scoring cards you drew for each animal. It’s the kind of quiet, low-stakes puzzle where you can talk about your day while you play, which is not a knock, that’s exactly what I want some nights.

Setup does take a beat longer than the box’s weight suggests, sorting and partially excluding tiles based on player count before you even start drafting, not complicated but a little fussier than I expect from something this light. Once you’re in it though, the game moves fast, and the constant choice between building for territory size or optimizing for whichever animal’s bonus you’re chasing keeps every draft feeling like it matters, at least at two, where you actually have to react to what’s left on the table.

I know this gets compared to Calico constantly, practically every review of one mentions the other, and I get why, they’re doing similar things in the same weight class. My honest read after plenty of plays of both: Calico rewards tighter, more deliberate pattern thinking, Cascadia is looser and forgives more, which makes it the better teach for a non-gamer and the one I reach for with family. At higher player counts it does drift toward parallel solitaire, everyone quietly building their own board without much real interaction, so this stays a two-to-three game in my rotation rather than a four-plus night. Four stars, gorgeous components, genuinely restful to play.

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